shader - webgl2 - glmatrix 2 - How to make shadow -


for webgl2 project use code based on tappali ekanathan keestu https://github.com/keestu/webgl original .

i have success push , pop matrix , multi textures , lights etc.. .

little :

initial (creating objects)

app/adding_geometry.js

lib/matrix-world.js

create buffers :

lib/matrix-buffers.js

draws :

lib/matrix-draws.js

shaders initial data intro : shaders.html

but objects textures have override shaders regenerateshader

i share demo link online test.

demo page :

last version online demo

moving object example :

    var textuteimagesamplers = {     source : [    "res/images/complex_texture_1/diffuse.png"   , "res/images/complex_texture_1/heightmap.png" , "res/images/complex_texture_1/normalmap.png"  ] ,     mix_operation : "multiply" , // enum : multiply , divide , };   world.add("cubelighttex", 1 , "mycubetex" ,  textuteimagesamplers );      app.scene.mycubetex.position.sety(1); 


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