unity3d - Unity 5.6.0f3 does not compile any c# script (System.RuntimeType not found) -
i downloaded latest unity version 5.6.0f3 , can't script compile.
steps:
1) open unity , create new project
2) add script component object in hierarchy
3) press play
=> error:
runtime critical type system.runtimetype not found
all compiler errors have fixed before can enter playmode! unityeditor.sceneview:showcompileerrornotification()
any idea can cause error? have no other scripts or assemblies in asset folder. it's complete new project 1 default script.
platform: windows 10 x64 (latest updates installed)
unity: 5.6.0f3 x64
ide: vs 2017 (but did not use yet, because default script fails compile)
edit:
unity 5.5.3 x64:
- assertion @ ..\mono\metadata\domain.c:718, condition `mono_defaults.runtimetype_class != 0' not met
using system.collections; using system.collections.generic; using unityengine; public class test: monobehaviour { // use initialization void start () { } // update called once per frame void update () { } }
Comments
Post a Comment